Oh Hell!

The game can have 2 to 4 players.  In a full game with 4 players, there are 25 rounds.  In Round 1, chose a dealer (it does not matter how).  Each player is dealt one card.  The dealer then turns over the top card in the deck to identify the trump suit.  Each player bids 0 or 1 to indicate how many tricks they expect to take.  After the bidding, the player to the left of the dealer leads with their card, which establishes the suit in play.  The other players play their card in turn from left to right.  The player with the highest trump card wins the trick or, if there are no trump cards played, the player with the highest card in the suit that was led wins.  If you make exactly the number of tricks you bid, you score a bonus of 10 points plus 3 points for every trick you made. E.g., if you bid 1 and won the trick, you score 13 points.  If you bid 0 and did not win the trick, you score 10.  If you did not make your bid exactly, you lose 3 points for every trick by which you are off.  E.g., if you bid one and did not win the trick or if you bid zero and won the trick, you lose 3 points.

The deal passes to the player to the left for each subsequent round.  The number of cards dealt increases by one for each round until Round 13, after which the number of cards decreases by one for each subsequent round.  Bidding and play proceeds in a similar manner to Round 1.  You can bid from zero up to the number of cards dealt to you.  Once trump is established, the player to the left of the dealer leads a card, which establishes the suit in play.  The player can play any suit, including trump.  The other players must play a card in the same suit if they have one; if not, they can play a trump card, but are not required to do so.  As in Round 1, the player with the highest trump card wins the trick or, if there are no trump cards played, the player with the highest card in the suit that was led wins the trick.  The player who won the trick then must lead next.  Scoring is the same:  if you made your bid exactly, you score a bonus of 10 points plus 3 points for each trick made.  If you did not make your bid exactly, you lose 3 points for each trick over or under your bid.  E.g., if you bid 3 and made it, you score 19 points, but if you only made one trick, you lose 6 points.

With 4 players, Round 13 is a “no trump” round (there will be no cards left to establish a trump suit).  Each trick is won by the player who played the highest card in the suit that was led.  In this round only, the dealer is not allowed to make a bid that would put the total bids by all players equal to 13.  E.g., if the total of the bids by the first 3 players is 10, the dealer cannot bid 3.

The scores for each round are totaled and the highest score wins.

Alternative versions:

You can play fewer than the full 25 rounds.  Determine how many rounds in advance.  Often, you may only play 13 rounds to shorten the game.

You can play with fewer or more than 4 players; you will have to select the number of rounds to play.

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